21.10.13

Love in the Age of Debasement

By Erlend Eidsem Hansen

We are in a city, perhaps New York, Stockholm or Singapore. The time is now. You are a couple living in the city. You meet at a café. The conversation develops into a serious talk, an explosion or implosion of emotions. You are playing a couple that has been together for a while, say six months, or up to two years. You are not living together. The story is about the confrontations that might arise, when we are forced to, or stumble into, taking a stand. It is about our relationships, about the critical moment when we come to the realization that things are not working.


This might be the end. This might be the start of something new and perhaps more sincere.

We are trying to grasp the moment when a couple realizes that their crisis is a fact. We are aiming at the very eye of the storm. At least one of the involved parties in each couple will be put to the test: How do we experience love in an age where it seems that so often, it does not work out?


Facts


Genre: Contemporary realism
Total time: 4 hours, plus set-up and break-down
Number of players: 6-16
Number of organizers: 1
Workload: Logistically easy to produce, but requires complex social awareness on the part of the organizer.
Organizer requirements: Social awareness and ability to subtly guide players into couples.
Type of location: Café or a space that can work as a café.


Downloadable material


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